if err != nil {
return nil
}
+ DepInfoCache[tgt.Dep()] = depInfo
seen[tgt.a] = struct{}{}
var alwayses []*Tgt
returnReady := false
}
}
}
+ InodeCache = make(map[string][]*Inode)
}
+ TgtCache = nil
+ HashCache = nil
+ InodeCache = nil
if len(seen) == 0 {
return seen
}