rooms map[string]*Room
room_sinks map[*Room]chan ClientEvent
last_aliveness_check time.Time
- log_sink chan LogEvent
- state_sink chan StateEvent
+ log_sink chan<- LogEvent
+ state_sink chan<- StateEvent
}
-func NewDaemon(hostname, motd string, log_sink chan LogEvent, state_sink chan StateEvent) *Daemon {
+func NewDaemon(hostname, motd string, log_sink chan<- LogEvent, state_sink chan<- StateEvent) *Daemon {
daemon := Daemon{hostname: hostname, motd: motd}
daemon.clients = make(map[*Client]bool)
daemon.rooms = make(map[string]*Room)
// Register new room in Daemon. Create an object, events sink, save pointers
// to corresponding daemon's places and start room's processor goroutine.
-func (daemon *Daemon) RoomRegister(name string) (*Room, chan ClientEvent) {
+func (daemon *Daemon) RoomRegister(name string) (*Room, chan<- ClientEvent) {
room_new := NewRoom(daemon.hostname, name, daemon.log_sink, daemon.state_sink)
room_sink := make(chan ClientEvent)
daemon.rooms[name] = room_new
}
}
-func (daemon *Daemon) Processor(events chan ClientEvent) {
+func (daemon *Daemon) Processor(events <-chan ClientEvent) {
for event := range events {
// Check for clients aliveness