l := c.logger.WithField("func", "startUDP")
// TODO move resolution into the loop, as the name might change over time
- l.Debug("Resolve UDP address")
+ l.Debug("Resolving UDP address")
remote, err := net.ResolveUDPAddr("udp", c.config.RemoteAddress)
if err != nil {
c.Error <- errors.Wrapf(err, "net.ResolveUDPAddr %s", c.config.RemoteAddress)
}
l.WithFields(c.config.LogFields()).Info("Connected")
- l.Debug("Handshake start")
+ l.Debug("Handshake starting")
hs, err := govpn.HandshakeStart(c.config.RemoteAddress, conn, c.config.Peer)
if err != nil {
govpn.CloseLog(conn, c.logger, c.LogFields())
c.Error <- errors.Wrap(err, "govpn.HandshakeStart")
return
}
- l.Debug("Handshake done")
+ l.Debug("Handshake completed")
buf := make([]byte, c.config.Peer.MTU*2)
var n int
break
}
if err != nil {
- l.WithError(err).WithFields(c.LogFields()).Debug("Can't read from connection")
+ l.WithError(err).WithFields(c.LogFields()).Debug("Can not read from connection")
timeouts++
continue
}
if peer != nil {
- c.logger.WithFields(c.LogFields()).Debug("No peer yet, process packet")
+ c.logger.WithFields(c.LogFields()).Debug("No peer yet, processing packet")
if peer.PktProcess(buf[:n], c.tap, true) {
l.WithFields(c.LogFields()).Debug("Packet processed")
timeouts = 0