return nil
}
+type QUICSessionTicketOptions struct {
+ // EarlyData specifies whether the ticket may be used for 0-RTT.
+ EarlyData bool
+}
+
// SendSessionTicket sends a session ticket to the client.
// It produces connection events, which may be read with NextEvent.
// Currently, it can only be called once.
-func (q *QUICConn) SendSessionTicket(earlyData bool) error {
+func (q *QUICConn) SendSessionTicket(opts QUICSessionTicketOptions) error {
c := q.conn
if !c.isHandshakeComplete.Load() {
return quicError(errors.New("tls: SendSessionTicket called before handshake completed"))
return quicError(errors.New("tls: SendSessionTicket called multiple times"))
}
q.sessionTicketSent = true
- return quicError(c.sendSessionTicket(earlyData))
+ return quicError(c.sendSessionTicket(opts.EarlyData))
}
// ConnectionState returns basic TLS details about the connection.