DefaultDeadline = 10 * time.Second
PingTimeout = time.Minute
-
- spCheckerToken chan struct{}
)
type FdAndFullSize struct {
panic(err)
}
SPFileOverhead = buf.Len()
- spCheckerToken = make(chan struct{}, 1)
- spCheckerToken <- struct{}{}
}
func MarshalSP(typ SPType, sp interface{}) []byte {
Ctx *Ctx
Node *Node
Nice uint8
+ NoCK bool
onlineDeadline time.Duration
maxOnlineTime time.Duration
hs *noise.HandshakeState
onlyPkts map[[32]byte]bool
writeSPBuf bytes.Buffer
fds map[string]FdAndFullSize
+ checkerJobs chan *[32]byte
sync.RWMutex
}
for range state.pings {
}
}()
+ go func() {
+ for _, s := range state.fds {
+ s.fd.Close()
+ }
+ }()
+ if !state.NoCK {
+ close(state.checkerJobs)
+ }
}
func (state *SPState) NotAlive() bool {
state.Ctx.UnlockDir(state.txLock)
}
+func (state *SPState) SPChecker() {
+ for hshValue := range state.checkerJobs {
+ les := LEs{
+ {"XX", string(TRx)},
+ {"Node", state.Node.Id},
+ {"Pkt", Base32Codec.EncodeToString(hshValue[:])},
+ }
+ state.Ctx.LogD("sp-file", les, "checking")
+ size, err := state.Ctx.CheckNoCK(state.Node.Id, hshValue)
+ les = append(les, LE{"Size", size})
+ if err != nil {
+ state.Ctx.LogE("sp-file", les, err, "")
+ continue
+ }
+ state.Ctx.LogI("sp-done", les, "")
+ state.wg.Add(1)
+ go func(hsh *[32]byte) {
+ if !state.NotAlive() {
+ state.payloads <- MarshalSP(SPTypeDone, SPDone{hsh})
+ }
+ state.wg.Done()
+ }(hshValue)
+ }
+}
+
func (state *SPState) WriteSP(dst io.Writer, payload []byte, ping bool) error {
state.writeSPBuf.Reset()
n, err := xdr.Marshal(&state.writeSPBuf, SPRaw{
state.infosTheir = make(map[[32]byte]*SPInfo)
state.started = started
state.xxOnly = xxOnly
+
var buf []byte
var payload []byte
state.Ctx.LogD("sp-start", LEs{{"Nice", int(state.Nice)}}, "waiting for first message")
}
}
+func (state *SPState) FillExistingNoCK() {
+ checkerJobs := make([]*[32]byte, 0)
+ for job := range state.Ctx.JobsNoCK(state.Node.Id) {
+ if job.PktEnc.Nice > state.Nice {
+ continue
+ }
+ checkerJobs = append(checkerJobs, job.HshValue)
+ }
+ for _, job := range checkerJobs {
+ state.checkerJobs <- job
+ }
+ state.wg.Done()
+}
+
func (state *SPState) StartWorkers(
conn ConnDeadlined,
infosPayloads [][]byte,
state.mustFinishAt = state.started.Add(state.maxOnlineTime)
}
+ // Checker
+ if !state.NoCK {
+ state.checkerJobs = make(chan *[32]byte)
+ go state.SPChecker()
+ state.wg.Add(1)
+ go state.FillExistingNoCK()
+ }
+
// Remaining handshake payload sending
if len(infosPayloads) > 1 {
state.wg.Add(1)
state.wg.Done()
state.SetDead()
conn.Close() // #nosec G104
- for _, s := range state.fds {
- s.fd.Close()
- }
}()
return nil
}
continue
}
+ if _, err = os.Stat(pktPath + NoCKSuffix); err == nil {
+ state.Ctx.LogI("sp-info", lesp, "still non checksummed")
+ continue
+ }
fi, err := os.Stat(pktPath + PartSuffix)
var offset int64
if err == nil {
if fullsize != ourSize {
continue
}
- <-spCheckerToken
- go func() {
- defer func() {
- spCheckerToken <- struct{}{}
- }()
- if err := fd.Sync(); err != nil {
- state.Ctx.LogE("sp-file", lesp, err, "sync")
- state.closeFd(filePathPart)
- return
- }
- state.wg.Add(1)
- defer state.wg.Done()
- if _, err = fd.Seek(0, io.SeekStart); err != nil {
- state.closeFd(filePathPart)
- state.Ctx.LogE("sp-file", lesp, err, "")
- return
- }
- state.Ctx.LogD("sp-file", lesp, "checking")
- gut, err := Check(fd, file.Hash[:], lesp, state.Ctx.ShowPrgrs)
- state.closeFd(filePathPart)
- if err != nil || !gut {
- state.Ctx.LogE("sp-file", lesp, errors.New("checksum mismatch"), "")
- return
- }
- state.Ctx.LogI("sp-done", lesp, "")
- if err = os.Rename(filePath+PartSuffix, filePath); err != nil {
- state.Ctx.LogE("sp-file", lesp, err, "rename")
- return
- }
- if err = DirSync(dirToSync); err != nil {
- state.Ctx.LogE("sp-file", lesp, err, "sync")
- return
- }
- state.Lock()
- delete(state.infosTheir, *file.Hash)
- state.Unlock()
- state.wg.Add(1)
- go func() {
- state.payloads <- MarshalSP(SPTypeDone, SPDone{file.Hash})
- state.wg.Done()
- }()
- }()
+ err = fd.Sync()
+ state.closeFd(filePathPart)
+ if err != nil {
+ state.Ctx.LogE("sp-file", lesp, err, "sync")
+ continue
+ }
+ if err = os.Rename(filePathPart, filePath+NoCKSuffix); err != nil {
+ state.Ctx.LogE("sp-file", lesp, err, "rename")
+ continue
+ }
+ if err = DirSync(dirToSync); err != nil {
+ state.Ctx.LogE("sp-file", lesp, err, "sync")
+ continue
+ }
+ state.Ctx.LogI("sp-file", lesp, "downloaded")
+ state.Lock()
+ delete(state.infosTheir, *file.Hash)
+ state.Unlock()
+ if !state.NoCK {
+ state.checkerJobs <- file.Hash
+ }
case SPTypeDone:
lesp := append(les, LE{"Type", "done"})
state.Ctx.LogD("sp-process", lesp, "unmarshaling packet")