MOV*nop and MOV*reg seem superfluous. They are there to keep type
information around that would otherwise get thrown away. Not sure
what we need it for. I think our compiler needs a normalization of
how types are represented in SSA, especially after lowering.
MOV*nop gets in the way of some optimization rules firing, like for
load combining.
For now, just fold MOV*nop and MOV*const. It's certainly safe to
do that, as the type info on the MOV*const isn't ever useful.
R=go1.17
Change-Id: I3630a80afc2455a8e9cd9fde10c7abe05ddc3767
Reviewed-on: https://go-review.googlesource.com/c/go/+/276792
Trust: Keith Randall <khr@golang.org>
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: David Chase <drchase@google.com>