runtime: don't crash on nil pointers in checkptrAlignment
Ironically, checkptrAlignment had a latent case of bad pointer
arithmetic: if ptr is nil, then `add(ptr, size-1)` might produce an
illegal pointer value.
The fix is to simply check for nil at the top of checkptrAlignment,
and short-circuit if so.
This CL also adds a more explicit bounds check in checkptrStraddles,
rather than relying on `add(ptr, size-1)` to wrap around. I don't
think this is necessary today, but it seems prudent to be careful.
Fixes #47430.
Change-Id: I5c50b2f7f41415dbebbd803e1b8e7766ca95e1fd
Reviewed-on: https://go-review.googlesource.com/c/go/+/338029
Trust: Matthew Dempsky <mdempsky@google.com>
Run-TryBot: Matthew Dempsky <mdempsky@google.com>
TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Keith Randall <khr@golang.org>