fieldType is a struct with only a string and an integer,
so its size will barely be three times that of a pointer.
The indirection doesn't save us any memory or append/grow cost,
but it does cause a significant amount of allocations at init time.
goos: linux
goarch: amd64
pkg: encoding/gob
cpu: AMD Ryzen 7 PRO 5850U with Radeon Graphics
│ old │ new │
│ sec/op │ sec/op vs base │
EndToEndPipe-16 730.9n ± 5% 741.6n ± 5% ~ (p=0.529 n=10)
EncodingGob 173.7µ ± 0% 171.1µ ± 0% -1.46% (p=0.000 n=10)
geomean 11.27µ 11.26µ -0.01%
│ old │ new │
│ B/op │ B/op vs base │
EndToEndPipe-16 1.766Ki ± 0% 1.766Ki ± 0% ~ (p=1.000 n=10) ¹
EncodingGob 38.27Ki ± 0% 34.30Ki ± 0% -10.38% (p=0.000 n=10)
geomean 8.221Ki 7.782Ki -5.33%
¹ all samples are equal
│ old │ new │
│ allocs/op │ allocs/op vs base │
EndToEndPipe-16 2.000 ± 0% 2.000 ± 0% ~ (p=1.000 n=10) ¹
EncodingGob 642.0 ± 0% 615.0 ± 0% -4.21% (p=0.000 n=10)
geomean 35.83 35.07 -2.13%
¹ all samples are equal
Change-Id: I852a799834d2e9b7b915da74e871a4052d13892e
Reviewed-on: https://go-review.googlesource.com/c/go/+/479400
Reviewed-by: Ian Lance Taylor <iant@google.com>
Run-TryBot: Daniel Martí <mvdan@mvdan.cc>
Reviewed-by: Rob Pike <r@golang.org>
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
type structType struct {
CommonType
- Field []*fieldType
+ Field []fieldType
}
func (s *structType) safeString(seen map[typeId]bool) string {
if gt.id() == 0 {
setTypeId(gt)
}
- st.Field = append(st.Field, &fieldType{f.Name, gt.id()})
+ st.Field = append(st.Field, fieldType{f.Name, gt.id()})
}
return st, nil