// The index is the size of the slice element.
var maxElems = [...]uintptr{
^uintptr(0),
- _MaxMem / 1, _MaxMem / 2, _MaxMem / 3, _MaxMem / 4,
- _MaxMem / 5, _MaxMem / 6, _MaxMem / 7, _MaxMem / 8,
- _MaxMem / 9, _MaxMem / 10, _MaxMem / 11, _MaxMem / 12,
- _MaxMem / 13, _MaxMem / 14, _MaxMem / 15, _MaxMem / 16,
- _MaxMem / 17, _MaxMem / 18, _MaxMem / 19, _MaxMem / 20,
- _MaxMem / 21, _MaxMem / 22, _MaxMem / 23, _MaxMem / 24,
- _MaxMem / 25, _MaxMem / 26, _MaxMem / 27, _MaxMem / 28,
- _MaxMem / 29, _MaxMem / 30, _MaxMem / 31, _MaxMem / 32,
+ maxAlloc / 1, maxAlloc / 2, maxAlloc / 3, maxAlloc / 4,
+ maxAlloc / 5, maxAlloc / 6, maxAlloc / 7, maxAlloc / 8,
+ maxAlloc / 9, maxAlloc / 10, maxAlloc / 11, maxAlloc / 12,
+ maxAlloc / 13, maxAlloc / 14, maxAlloc / 15, maxAlloc / 16,
+ maxAlloc / 17, maxAlloc / 18, maxAlloc / 19, maxAlloc / 20,
+ maxAlloc / 21, maxAlloc / 22, maxAlloc / 23, maxAlloc / 24,
+ maxAlloc / 25, maxAlloc / 26, maxAlloc / 27, maxAlloc / 28,
+ maxAlloc / 29, maxAlloc / 30, maxAlloc / 31, maxAlloc / 32,
}
// maxSliceCap returns the maximum capacity for a slice.
if elemsize < uintptr(len(maxElems)) {
return maxElems[elemsize]
}
- return _MaxMem / elemsize
+ return maxAlloc / elemsize
}
func makeslice(et *_type, len, cap int) slice {
lenmem = uintptr(old.len)
newlenmem = uintptr(cap)
capmem = roundupsize(uintptr(newcap))
- overflow = uintptr(newcap) > _MaxMem
+ overflow = uintptr(newcap) > maxAlloc
newcap = int(capmem)
case ptrSize:
lenmem = uintptr(old.len) * ptrSize
newlenmem = uintptr(cap) * ptrSize
capmem = roundupsize(uintptr(newcap) * ptrSize)
- overflow = uintptr(newcap) > _MaxMem/ptrSize
+ overflow = uintptr(newcap) > maxAlloc/ptrSize
newcap = int(capmem / ptrSize)
default:
lenmem = uintptr(old.len) * et.size
// s = append(s, d, d, d, d)
// print(len(s), "\n")
// }
- if cap < old.cap || overflow || capmem > _MaxMem {
+ if cap < old.cap || overflow || capmem > maxAlloc {
panic(errorString("growslice: cap out of range"))
}
// rawruneslice allocates a new rune slice. The rune slice is not zeroed.
func rawruneslice(size int) (b []rune) {
- if uintptr(size) > _MaxMem/4 {
+ if uintptr(size) > maxAlloc/4 {
throw("out of memory")
}
mem := roundupsize(uintptr(size) * 4)
if s == nil {
return 0
}
- p := (*[_MaxMem/2 - 1]byte)(unsafe.Pointer(s))
+ p := (*[maxAlloc/2 - 1]byte)(unsafe.Pointer(s))
l := 0
for p[l] != 0 {
l++
if s == nil {
return 0
}
- p := (*[_MaxMem/2/2 - 1]uint16)(unsafe.Pointer(s))
+ p := (*[maxAlloc/2/2 - 1]uint16)(unsafe.Pointer(s))
l := 0
for p[l] != 0 {
l++
func gostringw(strw *uint16) string {
var buf [8]byte
- str := (*[_MaxMem/2/2 - 1]uint16)(unsafe.Pointer(strw))
+ str := (*[maxAlloc/2/2 - 1]uint16)(unsafe.Pointer(strw))
n1 := 0
for i := 0; str[i] != 0; i++ {
n1 += encoderune(buf[:], rune(str[i]))