"sync"
"time"
- "go.cypherpunks.ru/nncp/v5"
+ "go.cypherpunks.ru/nncp/v6"
)
func usage() {
log.Fatalln("Invalid NODE specified:", err)
}
if len(node.Calls) == 0 {
- ctx.LogD("caller", nncp.SDS{"node": node.Id}, "has no calls, skipping")
+ ctx.LogD(
+ "caller-no-calls",
+ nncp.LEs{{K: "Node", V: node.Id}},
+ func(les nncp.LEs) string {
+ return fmt.Sprintf("%s node has no calls, skipping", node.Name)
+ },
+ )
continue
}
nodes = append(nodes, node)
} else {
for _, node := range ctx.Neigh {
if len(node.Calls) == 0 {
- ctx.LogD("caller", nncp.SDS{"node": node.Id}, "has no calls, skipping")
+ ctx.LogD(
+ "caller-no-calls",
+ nncp.LEs{{K: "Node", V: node.Id}},
+ func(les nncp.LEs) string {
+ return fmt.Sprintf("%s node has no calls, skipping", node.Name)
+ },
+ )
continue
}
nodes = append(nodes, node)
} else {
addrs = append(addrs, *call.Addr)
}
- sds := nncp.SDS{"node": node.Id, "callindex": i}
+ les := nncp.LEs{{K: "Node", V: node.Id}, {K: "CallIndex", V: i}}
+ logMsg := func(les nncp.LEs) string {
+ return fmt.Sprintf("%s node, call %d", node.Name, i)
+ }
for {
n := time.Now()
t := call.Cron.Next(n)
- ctx.LogD("caller", sds, t.String())
+ ctx.LogD("caller-time", les, func(les nncp.LEs) string {
+ return logMsg(les) + ": " + t.String()
+ })
if t.IsZero() {
- ctx.LogE("caller", sds, errors.New("got zero time"), "")
+ ctx.LogE("caller", les, errors.New("got zero time"), logMsg)
return
}
time.Sleep(t.Sub(n))
node.Lock()
if node.Busy {
node.Unlock()
- ctx.LogD("caller", sds, "busy")
+ ctx.LogD("caller-busy", les, func(les nncp.LEs) string {
+ return logMsg(les) + ": busy"
+ })
continue
} else {
node.Busy = true
node.Unlock()
+ if call.WhenTxExists && call.Xx != "TRx" {
+ ctx.LogD("caller", les, func(les nncp.LEs) string {
+ return logMsg(les) + ": checking tx existence"
+ })
+ txExists := false
+ for job := range ctx.Jobs(node.Id, nncp.TTx) {
+ if job.PktEnc.Nice > call.Nice {
+ continue
+ }
+ txExists = true
+ }
+ if !txExists {
+ ctx.LogD("caller-no-tx", les, func(les nncp.LEs) string {
+ return logMsg(les) + ": no tx"
+ })
+ node.Lock()
+ node.Busy = false
+ node.Unlock()
+ continue
+ }
+ }
+
var autoTossFinish chan struct{}
var autoTossBadCode chan bool
- if *autoToss {
+ if call.AutoToss || *autoToss {
autoTossFinish, autoTossBadCode = ctx.AutoToss(
node.Id,
call.Nice,
- *autoTossDoSeen,
- *autoTossNoFile,
- *autoTossNoFreq,
- *autoTossNoExec,
- *autoTossNoTrns,
+ call.AutoTossDoSeen || *autoTossDoSeen,
+ call.AutoTossNoFile || *autoTossNoFile,
+ call.AutoTossNoFreq || *autoTossNoFreq,
+ call.AutoTossNoExec || *autoTossNoExec,
+ call.AutoTossNoTrns || *autoTossNoTrns,
)
}
call.OnlineDeadline,
call.MaxOnlineTime,
false,
+ call.NoCK,
nil,
)
- if *autoToss {
+ if call.AutoToss || *autoToss {
close(autoTossFinish)
<-autoTossBadCode
}