log.Fatalln("Invalid NODE specified:", err)
}
if len(node.Calls) == 0 {
- ctx.LogD("caller", nncp.SDS{"node": node.Id}, "has no calls, skipping")
+ ctx.LogD("caller", nncp.LEs{{K: "Node", V: node.Id}}, "has no calls, skipping")
continue
}
nodes = append(nodes, node)
} else {
for _, node := range ctx.Neigh {
if len(node.Calls) == 0 {
- ctx.LogD("caller", nncp.SDS{"node": node.Id}, "has no calls, skipping")
+ ctx.LogD("caller", nncp.LEs{{K: "Node", V: node.Id}}, "has no calls, skipping")
continue
}
nodes = append(nodes, node)
} else {
addrs = append(addrs, *call.Addr)
}
- sds := nncp.SDS{"node": node.Id, "callindex": i}
+ les := nncp.LEs{{K: "Node", V: node.Id}, {K: "CallIndex", V: i}}
for {
n := time.Now()
t := call.Cron.Next(n)
- ctx.LogD("caller", sds, t.String())
+ ctx.LogD("caller", les, t.String())
if t.IsZero() {
- ctx.LogE("caller", sds, errors.New("got zero time"), "")
+ ctx.LogE("caller", les, errors.New("got zero time"), "")
return
}
time.Sleep(t.Sub(n))
node.Lock()
if node.Busy {
node.Unlock()
- ctx.LogD("caller", sds, "busy")
+ ctx.LogD("caller", les, "busy")
continue
} else {
node.Busy = true
node.Unlock()
+ if call.WhenTxExists && call.Xx != "TRx" {
+ ctx.LogD("caller", les, "checking tx existence")
+ txExists := false
+ for job := range ctx.Jobs(node.Id, nncp.TTx) {
+ if job.PktEnc.Nice > call.Nice {
+ continue
+ }
+ txExists = true
+ }
+ if !txExists {
+ ctx.LogD("caller", les, "no tx")
+ node.Lock()
+ node.Busy = false
+ node.Unlock()
+ continue
+ }
+ }
+
var autoTossFinish chan struct{}
var autoTossBadCode chan bool
if call.AutoToss {
call.OnlineDeadline,
call.MaxOnlineTime,
false,
+ call.NoCK,
nil,
)