- ctx.Neigh[*nodeOur.Id].Freq = &spool
- ctx.Toss(ctx.Self.Id, DefaultNiceFreq, false, false, false, false, false, false)
+ ctx.Neigh[*nodeOur.Id].FreqPath = &spool
+ ctx.Toss(ctx.Self.Id, TRx, DefaultNiceFreq,
+ false, false, false, false, false, false, false, false)