package main import ( "bytes" "path" "sync" "time" "govpn" ) type PeerState struct { peer *govpn.Peer terminator chan struct{} tap *govpn.TAP } var ( handshakes map[string]*govpn.Handshake = make(map[string]*govpn.Handshake) hsLock sync.RWMutex peers map[string]*PeerState = make(map[string]*PeerState) peersLock sync.RWMutex peersById map[govpn.PeerId]string = make(map[govpn.PeerId]string) peersByIdLock sync.RWMutex knownPeers govpn.KnownPeers kpLock sync.RWMutex ) func peerReady(ps PeerState) { var data []byte heartbeat := time.NewTicker(ps.peer.Timeout) Processor: for { select { case <-heartbeat.C: ps.peer.EthProcess(nil) case <-ps.terminator: break Processor case data = <-ps.tap.Sink: ps.peer.EthProcess(data) } } close(ps.terminator) ps.peer.Zero() heartbeat.Stop() } func callUp(peerId *govpn.PeerId) (string, error) { upPath := path.Join(govpn.PeersPath, peerId.String(), "up.sh") result, err := govpn.ScriptCall(upPath, "") if err != nil { return "", err } sepIndex := bytes.Index(result, []byte{'\n'}) if sepIndex < 0 { sepIndex = len(result) } ifaceName := string(result[:sepIndex]) return ifaceName, nil }